出自Full Circle 中文项目主页
Role playing games were originally born from simple role playing exercises that people performed. Role playing often had origins in theater, with individuals taking on the persona of a character and adopting that personality, background, and motivation as their own. Staying in this character, they'd perform a series of events to accomplish the tasks assigned to them.
This concept eventually grew into gaming, with players dealing with the persona of the certain character and fulfilling the objectives from the game, developing a story as they progressed. All the characters used includes a characterization along with a certain set of skills that match the role, and by adopting this character, players are given the chance to participate in a story adventure inside a unique way.
Within the late 1800s and early into the 20th, a series of parlor games were produced that incorporated elements of role playing. One popular game, called Jury Box, recreated a mock trial for players to participate in. This game, and others enjoy it, proved to be quite popular and paved the way in which for more role playing games to be marketed. Historical re-enactment groups took role playing another step further within the 1960s, by hosting "creative history" games, which largely re-enacted historical events with some small fantasy elements integrated into the event.
War games also were built with a large impact on the development of role playing games. Battle emulation games were developed as early as 1780, with a game according to chess produced by the Master of Pages for that Duke of Brunswick. History has shown that, later, in early 1800s, the Prussian General Staff started developing their own set of war games as part of their military training. Metal pieces were moved around a table, dice rolls were utilised to indicate random chance, along with a referee was used to keep tabs on the scoring.
As time passed, more and more realistic elements were put into the free war games, which became adapted by other countries too, becoming an important a part of their military training exercises. Free war games made the transition into the public market in 1913, when Little Wars was published, a game that made the use of children's toy soldiers. The phenomenon became popular and war games started becoming more and more popular, with numerous variations becoming available.
Games were focused around recreating actual battles and wars, while some started to be produced which were completely original designs and situations. Fantasy elements quickly found their distance to these products.
Typically the most popular role playing game debuted in 1974. Dungeons and Dragons used the sun and rain of classic role playing, with every player adopting a character and taking on its personality, characteristics, and special skills. Quests were designated for players, who often banded together in groups to accomplish the mission. The sport provided all of them with basic events to choose from and react to, but area of the popularity of the sport was that it allowed the players to craft their own story as the playing continued, providing them with a chance to exercise their creativity.
Many different sorts of role playing games have since been released, giving all players a variety of options for exploring their creative side, making these unique kinds of games a highly fun and popular choice for many gaming enthusiasts.